Model Requirements - Blendshapes

Blendshapes should follow the already standardized ARKit set, with the remark that the name should start with lower case. Here’s the list:

  • browDownLeft

  • browDownRight

  • browInnerUp

  • browOuterUpLeft

  • browOuterUpRight

  • cheekPuff

  • cheekSquintLeft

  • cheekSquintRight

  • eyeBlinkLeft

  • eyeBlinkRight

  • eyeLookDownLeft

  • eyeLookDownRight

  • eyeLookInLeft

  • eyeLookInRight

  • eyeLookOutLeft

  • eyeLookOutRight

  • eyeLookUpLeft

  • eyeLookUpRight

  • eyeSquintLeft

  • eyeSquintRight

  • eyeWideLeft

  • eyeWideRight

  • jawForward

  • jawLeft

  • jawOpen

  • jawRight

  • mouthClose

  • mouthDimpleLeft

  • mouthDimpleRight

  • mouthFrownLeft

  • mouthFrownRight

  • mouthFunnel

  • mouthLeft

  • mouthLowerDownLeft

  • mouthLowerDownRight

  • mouthPressLeft

  • mouthPressRight

  • mouthPucker

  • mouthRight

  • mouthRollLower

  • mouthRollUpper

  • mouthShrugLower

  • mouthShrugUpper

  • mouthSmileLeft

  • mouthSmileRight

  • mouthStretchLeft

  • mouthStretchRight

  • mouthUpperUpLeft

  • mouthUpperUpRight

  • noseSneerLeft

  • noseSneerRight

  • tongueOut

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