About


This document is an additional one, interlinked with the 
.avatar Technical Documentation, in which  you will find all of the skeletal animations, blendshape animations and visemes described through text and pictures. 


The first table contains all the skeletal animations and is composed by three columns:

  1. The base animation – animations have as base animation, or to be precise, they take reference the last percentage of that animation. In most cases, idle1 is the base animations, with some exceptions for mouth animations. 

  2. Animation Pose – picture with the animation pose

  3. Name & Description – the naming of the animation and a short explanation of how it works

The blendshape animations table has two columns: 

  1. Blendhsape – picture of the blendshape

  2. Name & Description – the naming of the animation and a short explanation of how it works


The visemes animations table has two columns as well: 

  1. Viseme – picture of the viseme 

  2. Name & Example – the naming of the animation and a word example

All animations can be made by skeletal or blendshapes animation (including visemes)


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