Animaze v1.26.11886 - February update

Animaze v1.26.11886 - February update

Animaze v1.26.11886 - February update

Hello animazing folks,

We appreciate the feedback we received from YOU, our community.
So we've updated Animaze with a few tweaks and fixes.

Check them out here:
 -fixed issue with generic idles which disabled head and body tracking (fixed for VRM and RPM avatars only)

 -added in-app additional info and visual cues (including usage tips and quirks) for owners of Animaze Plus/Pro DLCs

 -Animaze Rooms improvements:
   *fixed issue with iPhone Tracker (ARKit) Direct Expression Mapping that applied on all joining avatars
   *added option to use local client Overrides on all joining avatars (Profile > Rooms Profile Options > Use local Overrides on joining Avatars). This enables local user to make all        joining avatars look at the current render camera and other effects.
   *camera positioning will not reset when a new avatar joins the room if the avatar or camera have been moved.
   *other placement tweaks.
 -added two new options to Axis Perception Neuron retargeting

 -fixed an issue with retexturing using an image file with the a name that is already used
   *fixed hip bone - avatar doesn’t move around the scene, stays in a fixed position
   *upper body only - Axis is retargeted only on the upper part of the avatar, the lower part will display the current idle.

 -fixed shadows rendering issues on skin-like surfaces

 -added camera FOV controls. FOV value is also saved in Quickscenes.



Let us know what you think on Discord, Twitter, or via email at support@animaze.us. Your feedback is vital in shaping this roadmap!

Happy Streaming,
The Holotech Team

1 year ago
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